- A-00-02 Foreword Yochai Benkler Remixed by Hassan Masum - The Wealth of Networks : Highlights Remixed
- A-00-03 Editor's Preface
- A-01 What is collective intelligence and what will we do about it? / Thomas Malone
- A-02 Co-intelligence, collective intelligence, and conscious evolution / Tom Atlee
- A-03 A metalanguage for computer augmented collective intelligence / Pierre Lévy
- Dedication & Publisher's Preface
- I-01-01 Safety Glass / Karl Schroeder (pp. 23-28)
- I-01-02 State of the Future 2007 / Jerome C. Glenn & Theodore J. Gordon (pp. 29-38)
- I-02-01 Thinking Together Without Ego / Craig Hamilton & Claire Zamitt (pp. 39-46)
- II-02-01 Science of CI / Norman L. Johnson (pp. 265-274)
- II-07-03 Open Spectrum / David Weinberger (pp. 445-454)
- III-01-01 The Internet and the revitalization of democracy / The Rt. Hon. Paul Martin & Thomas Homer-Dixon (pp. 499-516)
- A-00-00 Index
- A-00-04 Table of Contents
- I-02-02 The World Café / Juanita Brown & David Isaacs (pp. 47-54)
- I-02-03 Collective intelligence and the emergence of wholeness / Peggy Holman (pp. 55-64)
- I-02-04 Knowledge Creation in Collective Intelligence / Bruce LaDuke (pp. 65-74)
- I-02-05 The circle organization / Jim Rough (pp. 75-82)
- I-03-01 Civic intelligence and the public sphere / Douglas Schuler (pp. 83-94)
- I-03-02 Civic intelligence and the security of the homeland / John Kesler, Carole Schwinn, & David Schwinn (pp. 95-106)
- I-03-03 Creating a Smart Nation / Robert Steele (pp. 107-130)
- I-03-04 University 2-Nancy Glock-Gruenich
- I-03-05 Producing Communities of communications and foreknowledge / Jason Liszkiewicz (pp. 145-156)
- I-03-06 Global Vitality Report 2025 / Peter+Trudy Johnson-Lenz (pp. 157-162)
- I-04-01 Attentional capital and the ecology of online social networks / Derek Lomas (pp. 163-172)
- I-04-02 A slice of life in my virtual community / Howard Rheingold (pp. 173-196)
- I-04-03 Shared imagination / Doug Engelbart (pp. 197-200)
- I-05-01 We're all swimming in media / Mitch Ratcliffe (pp. 201-204)
- I-05-02 Working Openly / Lion Kimbro (pp. 205-212)
- I-06-01 Meta-intelligence Ross - to be added
- I-06-02 From pyramidal to global / Jean-François Noubel (pp. 225-234)
- I-06-03 Cultivating collective intelligence / George Pór (pp. 235-244)
- II-01-01-Hopper-OnlineProduction 245-250
- II-01-02-Bloom-Group-IQ-251-260
- II-01-03-Rodriguez-Model 261-264
- II-02-01-Johnson-ScienceCI 265-274
- II-02-02-Watkins-CI-Systems 275-278
- II-02-03-Lanier-Contrarian 279-282 / 280 ?
- II-03-01-Pór-InterviewProfLévy 283-292
- II-03-02-Spivack-WWW-12-pages 293-304
- II-03-03-Heylighen-Global-Brain 305-314
- II-04-01-Rossman-Networking 315-332
- II-04-02 Englebart-Groupware 333-374
- II-04-03-Arnold-Search 375-388
- II-05-01-Steele-EarthGame 389-398
- II-05-02-Ramer-Interra 399-408
- II-05-03 Steffen-Backstory 409-412
- II-05-04 WISER 413-420
- II-06-01-JalopyTorroneHill-MakerBill 421-422
- II-06-02-Duncan-3D-Printing 423-424
- II-06-03-Stamos-REBEARTH 425-432
- II-07-01-Lenczner-Free-WiFi 433-440
- II-07-02-Gill-PeerToPeer 441-444
- II-07-03 Weinberger Open Spectrum 445-454
- II-08-01-Tovey-MassCollab 455-466
- II-08-02 Interview with Thomas Homer-Dixon / Hassan Masum (pp. 467-474)
- II-08-03-Klein-LargeScaleArgumentation 475-484
- II-08-04 Scaling Up Open Problem Solving / Hassan Masum & Mark Tovey
II-08-01-Tovey-MassCollab 455-466
II-08-01-Tovey-MassCollab 455-466
Mass collaboration and open source
Mark Tovey1
Generating substantive content collectively is nothing new—witness the thousands of contributors to the Oxford English Dictionary project. Begun in the late nineteenth century, it produced, over many years, one of the intellectual edifices of the twentieth century, unparalleled in any other language. The Encyclopedia of World Problems and Human Potential2, begun in 1972, was originally print-based (3 vols, ca. 3000 pages), and derived its content not from individuals, but from the documents of organizations worldwide. Even before the World Wide Web came on the scene, thousands of people were typing in the public domain texts which formed the corpus of Project Gutenberg.
Many of our most cherished institutions can be seen as a product of understudied mass collaborative processes: city planning, map making, setting regulatory frameworks, negotiating peace treaties, drafting legislation, peer reviewed publication, and reconstructing ancient languages or cities.
The Web has accelerated the process of peer production3, heralded by the success of large open source software projects. Linus Torvalds showed the way with Linux4, which was followed by applications such as OpenOffice and FireFox, and fueled by industry participation. IBM has notably been paying developers to work in-house on open source software initiatives5. There are thousands of open source projects6 hosted at content repositories like sourceforge.net, and there are people who run their computers entirely on open source software.
Individual distributed computing projects (SETI@Home, Folding@Home, XGrid@Stanford) are giving way to open standards which allow anyone, regardless of computing platform, to donate computer time to large computing tasks of a humanitarian nature (World Community Grid).
The success of free software, and Richard Stallman's GNU Public License (GPL) gave open source software the legal framework it needed. This prompted a move by Lawrence Lessig and others to found a similar license for human-readable content, giving birth to free culture and the Creative Commons.7
Grounded by this license, and spurred by the new technologies that the Web (and now, Web 2.0) make available,8 we are beginning to see large-scale collaboration on freely available content. Instead of being distributed over many computers, the work is distributed over many minds. Instead of writing computer programs, people are now generating knowledge. The Wikipedia project is the best known, but by no means the only, example of successful distributed knowledge production.
We are already seeing the emergence of peer production in the physical realm. In China, small shops are cooperating in assembling motorcycles with interchangeable subsystems in a distributed fashion.9 Such practices could scale to build the first open source cars. Open source cad (Computer Aided Design) is being used to make blueprints for future vehicles.10 Peer production and Open Source cad offers the potential to introduce sustainable transportation technologies into the marketplace at low cost.
Other initiatives, such as ThinkCycle (www.thinkcycle.org), or Open Architecture Network (www.openarchitecturenetwork.org), aim at collectively solving “design challenges facing underserved communities and the environment,”11 and open sourcing these designs. Instructibles (www.instructibles.com) allows people to show-and-tell the things they’ve built, and share how to build them.
Once clever solutions to long-standing problems12 exist as open source blueprints (en.wikipedia.org/wiki/Open_design), they can be built as needed in underdeveloped areas through the use of 3D printing13. The RepRap project hopes to build an inexpensive, open-source, 3D printer which can print itself (www.reprap.org). On the higher end, Fab Labs are small scale workshops that can be used to build one of virtually anything (en.wikipedia.org/wiki/Fab_lab).
Modularity of code, object-oriented programming paradigms, and open APIs have enabled successful code re-use. Online content management systems and the set of social practices that surround them, have enabled large-scale collaboration on programming projects.
Inexpensive (or free) availability of software for producing media content, and more widespread literacy in that software, are allowing for peer-production of sophisticated media content that would have been unthinkable a generation ago. Reusability, mash-ups, and remixability are a logical consequence of open source, open APIs, and the Creative Commons. The ability to take content from one place and successfully and easily combine it with content from another, immediately allows for a form of collaboration between people who will likely never meet or even interact.
You can leverage mass collaborative techniques for social ends not directly related to computer applications, hardware, or artistic endeavors.14 Distributed translation teams are translating dictionaries. The blogosphere is becoming a powerful force for analysing the news, and throwing up concerns that would otherwise be under-reported. Systems are being built to allow scientists to make public and replicable their computational models, which might otherwise remain inaccessible15.
It is becoming increasingly clear that we can use the virtues of open source, mass collaboration, and collective intelligence for tackling the tough problems the world is facing. These technologies and practices present humanity with a powerful lever. They make it possible for the world community to think collectively, transparently, and effectively.
To understand future democracies, we need to understand past democracies. To understand future legal and administrative systems, we need to understand past administrative systems. To understand future forms of collaborative working and co-working, we need to understand past modes of peer production. In each case we need mechanisms to extract what worked, and what didn’t, what was missing, and what was available in over-abundance. We need to understand what the best practices were, and what the areas of blindness were. And we need to identify the vicious cycles that led to breakdown.
This will be a multi-disciplinary effort. We need historians, ethnographers, and foresight specialists. We need mediators, lawyers, and experts on democracy and deliberative processes. We need programmers and database experts. We need political theorists, cultural theorists, and cross-cultural psychologists. We need people who study free culture and peer production. We need philosophers of science. We need cognitive epistemologists and experts on cognitive bias. We need investigators who study distributed cognition and macro-cognition. We need more research on Wise Crowds16. There are many other specialties that can contribute to this effort.
Thomas Homer-Dixon talks about the gap between the seriousness of the many problems17 we face, and our ability to generate solutions to them: the ingenuity gap18. There are collaborative tools and social modes that currently exist which, if combined, could scale into mass collaborative problem-solving mechanisms19. If these systems are built, and built effectively, they can help us get traction on some of the world's most pressing issues.
Workaday practices for the social entrepreneur
In the meantime, we are not without tools for the social entrepreneur. Familiarity with these tools can multiply the effectiveness of individuals interested in facilitating change in a variety of domains. Below are some practices that can be helpful for people interested in leveraging this space.
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Become proficient in the tools for social networking (facebook.com, LinkedIn.com, del.icio.us/, myspace.com, citeulike.org).
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Attend meetups in your city related to what you do (meetups.com).
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Learn how to produce content for the emerging social media (blogs, podcasts, Flickr, YouTube). Contribute your voice to librivox.org.
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Mine the data sources (UN statistics, State of the Future, www.gapminder.org).
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Participate in the blogosphere, learn how to monetize what you do (http://www.stevepavlina.com/blog/2006/05/how-to-make-money-from-your-blog/). Join (or start!) a group blog around your topic.
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Learn how to write like the pros (read Clear and Simple as the Truth, On Writing Well, and A Writer’s Time).
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Become involved in citizen journalism (indymediaorg, globalvoicesonline.org), or create a distributed journalism project (see tinyurl.com/2s9bya for ideas). Create courseware for cnx.org.
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Find existing communities of interest and bring them together
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Empower communities by bundling relevant open source software.
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Seed ideas on whynot.net, halfbakery.com, globalideasbank.org, listible.com. Ask deep questions on metafilter.com. Read deep answers at the World Question Center (edge.org/questioncenter.html)
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Get comfortable editing the Wikipedia (www.wikipedia.com).
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Make a wiki (http://pbwiki.com). Start your own Wikia (wikia.com).
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Explore systems of deliberation (openpolitics.ca, issuepedia.com) or start your own. Familiarize yourself with decision-making processes (http://www.dotmocracy.com/, http://www.iit.edu/~it/delphi.html), and decision-support (Steen Rasmussen, Diana Mangalagiu, Hans Ziock, Johan Bollen, and Gordon Keating, Collective intelligence for decision support in very large stakeholder networks: The future US energy system — tinyurl.com/223eau)
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Create sharable visualizations with public data: tinyurl.com/3btkjm, learn how to display data really effectively: edwardtufte.com, learn how to display really complex data: visualcomplexity.com/vc/.
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Hold global, multiple-time-zone meetings and conference calls using Skype or Gizmo, freeconferencecall.com, the worldclock.org meeting planner (tinyurl.com/ytgcp), and Meeting Wizard (meetingwizard.org/).
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Become hip to the world of Make magazine (www.makezine.com/).
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See what the TEDsters have to say about collaboration: http://www.ted.com/themes/view/id/19
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Find (or found!) a free media lab (www.mongrelx.org/?q=gyoml)
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Help bring laptops to the world's children (laptop.media.mit.edu/)
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Sponsor a FabLab (fab.cba.mit.edu/) in an under-served location.
Workaday practices: specific domains of interest
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Music: Lay down some grooves on cc:mixter (ccmixter.org/), start a free culture record label, organize a global synchronized listening party (everyone downloads a playlist and starts their mp3 player simultaneously, and then all wander through beautiful places in their part of the world).
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Programming: get an XO laptop (One Laptop Per Child) and write apps for it. Write FaceBook or Web 2.0 apps20 that make it easier for people or companies to coordinate sustainable practices.
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Art: Share meaningful work on deviantart.com/ or flickr.com/. Curate an art show of artists from around the world. Bonus: do it in Second Life. Derive inspiration on how to display the large-scale from Chris Jordan’s Running the Numbers (chrisjordan.com/), or Ed Burtynsky’s photographic works (edwardburtynsky.com/)
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Finance: Explore the world of peer-to-peer micro credit (kiva.org) and currency democracy (ripplepay.com, tinyurl.com/yp5jdu) as a way to understand paradigm-shifting technologies. Check out the Interra Project chapter in this book.
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Community: Start a free wireless hotspot that informs people about their neighborhood:
http://www.ilesansfil.org/tiki-index.php?page=Projets.
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Science and technology: Replicate innocentive.com in your area.
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Government or politics: See http://www.mysociety.org/projects, http://www.howdtheyvote.ca/, and openpolicy.ca.
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Transparency: Read Why Congress Needs a Version Control System: radar.oreilly.com/archives/2007/07/why_congress_ne.html, by Tim O’Reilly, and investigate the transparency mashups at www.sunlightlabs.org. See Ethan Zuckerman’s blog entries on Tools for Open Government (http://tinyurl.com/ypz234), and Towards the principles of open government data (http://tinyurl.com/3daaaf).
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Bias: Familiarize yourself with the various kinds of cognitive bias (http://en.wikipedia.org/wiki/List_of_cognitive_biases) and how to counter them (Surowieki’s The Wisdom of Crowds). Develop tools which contribute to media democracy.
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Open Data: Investigate http://datalibre.ca/ (“urging governments to make data about Canada and Canadians free and accessible to citizens”) and http://civicaccess.ca/
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Envisioning the Future: For a compelling example of collaborative foresight, see worldwithoutoil.org/ (and the feature on Jane McGonigal at: salon.com/tech/feature/2007/07/10/alternative_reality_games). See also the chapter in this volume, State of the Future 2007.
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Taking action: Look at savetheinternet.com, avaaz.org and changemakers.net for very successful and credible models of how it can be done. pledgebank.com has a system for taking actions together, as does razoo.com.
Building a prosperous world at peace: strategies for change
How can we build the world we want, quickly, and in a way which is as inclusive as possible? Changing the world is difficult work21, even with many minds engaged in the problem. Technology and global culture have created unprecedented problems, but they also offer unprecedented remedies.
Advanced strategies for the global practitioner
The world has a new tool-kit. How to use it?
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Identify the disruptive applications of the future. Build them, or have them built. Open source them. Watch the world alter.
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Determine where the costs are too high. Lower them.
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Inspire the opening up of closed information silos, at national and international levels22. Get the facts, and allow everyone else to get them too. Make them easily visualizable. Encourage evidence-based policy.
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Identify the as yet undiscovered win-win-win practices in your sector and the infrastructure necessary to make them possible.
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Study the methods in The Change Handbook and The Tao of Democracy. Figure out how to scale them up.
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Design systems of effective deliberation, coordination, and cooperation for everyone in your domain of interest.
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Work out the principles of having Difficult Conversations23 about what you care about at a societal level. Have them.
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Discover a generative class of human knowledge that has never been aggregated. Aggregate it. Generate it.
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Design communities of practice that don't yet exist. Figure out the tools necessary to empower those practices. Make them.
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Seed a field by writing a paper laying out the issues for a brand new area of inquiry, ala Robert Trivers24. Watch the world flesh it out.
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Given a paradigm that isn't possible with the current infrastructure, figure out what infrastructure would make it possible, and cause it to come into existence.
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Familiarize yourself with Donella Meadows’ Twelve Leverage Points to Intervene in a System.25 Apply leverage. Transcend a paradigm. Extra credit: find an additional point of leverage.
Figure 1. Historical, current, and potential movements in
mass collaboration, open source, and collective intelligence
1 Mark Tovey is doing his Ph.D. in the Advanced Cognitive Engineering Lab at the Institute for Cognitive Science at Carleton University, and is editor of WorldChanging Canada. This paper is based on a poster which can be found at www.marktovey.ca.
3 See Benkler, Y. (2006). The Wealth of Networks: How Social Production Transforms Markets and Freedom and the Foreword to this book, for more on peer production.
4 Lakhani K.R. & Panetta, J.A. (October 2007). ‘The Principles of Distributed Innovation.’ Research Publication No. 2007-7. The Berkman Center for Internet & Society Research Publication Series: http://cyber.law.harvard.edu/publications
5 Tapscott D. & Williams AD. (2006). Wikinomics: How Mass Collaboration Changes Everything. See Chapter 3: The Peer Pioneers.
6 For an account of open source software, and why it works, see Eric S. Raymond’s The Cathedral and the Bazaar: http://www.catb.org/~esr/writings/cathedral-bazaar/
7 For a quick introduction to the idea of Creative Commons, see the videos at the Creative Commons website: http://support.creativecommons.org/videos#gc
8 Michael Wesch’s video ethnography of Web 2.0, Web 2.0 The Machine Is Us/ing Us, is an excellent primer: http://www.youtube.com/watch?v=Yv-UXJz1nCk
9 Tapscott D. & Williams AD. (2006). Wikinomics: How Mass Collaboration Changes Everything. p. 220.
10 There are at least two open source car projects, one project based around a philosophy of interchangeability and minimal parts (www.theoscarproject.org), and a second project based on a philosophy of sustainability (The Open Source Green Vehicle Project at www.osgv.org).
11 quotation from www.thinkcycle.org.
12 Consider, for instance, the Pandemic Ventilator Project (panvent.blogspot.com), the Solar Heat Pump Electrical Generation System (shpegs.org/index.html), The EVProduction Club (http://tinyurl.com/2jwepy), or David Delaney’s The 100% passive 100% solar house for a cold climate (http://tinyurl.com/epd24).
13 See James Duncan’s chapter in this volume: ‘3D Printing and Open Source Design’
14 See Figure 1 for a summary of the various mass collaboration, open source, and collective intelligence movements.
16 Surowiecki, James (2004). The Wisdom of Crowds: Why the Many Are Smarter Than the Few and How Collective Wisdom Shapes Business, Economies, Societies and Nations, and Cass R. Sunstein (2003), Why Societies Need Dissent.
17 For Homer-Dixon, these include, particularly, climate change, energy security, the threat of pandemics, and nuclear terrorism.
18 In Homer-Dixon, Thomas. (2001). The Ingenuity Gap: Facing the Economic, Environmental, and Other Challenges of an Increasingly Complex and Unpredictable Future and Homer-Dixon, Thomas. (2006). The Upside of Down: Catastrophe, Creativity, and the Renewal of Civilization
19 Masum, H. & Tovey, M. (2006). 'Given enough minds: Bridging the ingenuity gap.' First Monday, vol. 11, iss. 7, 2006. firstmonday.org/issues/issue11_7/masum/
20 See Segaran, Toby. (2007). Programming Collective Intelligence: Building Smart Web 2.0 Applications. O’Reilly & Associates.
21 Bornstein, David. (2003). How to Change the World: Social Entrepreneurs and the Power of New Ideas. New York: Oxford UP.
22 You can see this approach in various forms in the work of Hans Rosling (http://www.gapminder.org), Robert David Steele Vivas (http://www.oss.net), and Brian Eddy (http://www.carleton.ca/geography/faculty/eddy.html).
24 Robert Trivers in Edge: “… one of the virtues of thinking a topic through to some degree of development is that you will generate a literature which will come back and illuminate the topic for yourself. Even if you're thinking in purely self-interested terms and write a paper on reciprocal altruism, there's a huge literature now on the subject. Only part of it is generated from that paper, but still a good part was generated from that paper, and I learned back from it.” (http://tinyurl.com/26ypl6)
