II-08-01-Tovey-MassCollab 455-466

II-08-01-Tovey-MassCollab 455-466

 


Mass collaboration and open source


Mark Tovey1


Generating substantive content collectively is nothing new—witness the thousands of contributors to the Oxford English Dictionary project. Begun in the late nineteenth century, it produced, over many years, one of the intellectual edifices of the twentieth century, unparalleled in any other language. The Encyclopedia of World Problems and Human Potential2, begun in 1972, was originally print-based (3 vols, ca. 3000 pages), and derived its content not from individuals, but from the documents of organizations worldwide. Even before the World Wide Web came on the scene, thousands of people were typing in the public domain texts which formed the corpus of Project Gutenberg.

Many of our most cherished institutions can be seen as a product of understudied mass collaborative processes: city planning, map making, setting regulatory frameworks, negotiating peace treaties, drafting legislation, peer reviewed publication, and reconstructing ancient languages or cities.

The Web has accelerated the process of peer production3, heralded by the success of large open source software projects. Linus Torvalds showed the way with Linux4, which was followed by applications such as OpenOffice and FireFox, and fueled by industry participation. IBM has notably been paying developers to work in-house on open source software initiatives5. There are thousands of open source projects6 hosted at content repositories like sourceforge.net, and there are people who run their computers entirely on open source software.

Individual distributed computing projects (SETI@Home, Folding@Home, XGrid@Stanford) are giving way to open standards which allow anyone, regardless of computing platform, to donate computer time to large computing tasks of a humanitarian nature (World Community Grid).

The success of free software, and Richard Stallman's GNU Public License (GPL) gave open source software the legal framework it needed. This prompted a move by Lawrence Lessig and others to found a similar license for human-readable content, giving birth to free culture and the Creative Commons.7

Grounded by this license, and spurred by the new technologies that the Web (and now, Web 2.0) make available,8 we are beginning to see large-scale collaboration on freely available content. Instead of being distributed over many computers, the work is distributed over many minds. Instead of writing computer programs, people are now generating knowledge. The Wikipedia project is the best known, but by no means the only, example of successful distributed knowledge production.

We are already seeing the emergence of peer production in the physical realm. In China, small shops are cooperating in assembling motorcycles with interchangeable subsystems in a distributed fashion.9 Such practices could scale to build the first open source cars. Open source cad (Computer Aided Design) is being used to make blueprints for future vehicles.10 Peer production and Open Source cad offers the potential to introduce sustainable transportation technologies into the marketplace at low cost.

Other initiatives, such as ThinkCycle (www.thinkcycle.org), or Open Architecture Network (www.openarchitecturenetwork.org), aim at collectively solving “design challenges facing underserved communities and the environment,”11 and open sourcing these designs. Instructibles (www.instructibles.com) allows people to show-and-tell the things they’ve built, and share how to build them.

Once clever solutions to long-standing problems12 exist as open source blueprints (en.wikipedia.org/wiki/Open_design), they can be built as needed in underdeveloped areas through the use of 3D printing13. The RepRap project hopes to build an inexpensive, open-source, 3D printer which can print itself (www.reprap.org). On the higher end, Fab Labs are small scale workshops that can be used to build one of virtually anything (en.wikipedia.org/wiki/Fab_lab).

Modularity of code, object-oriented programming paradigms, and open APIs have enabled successful code re-use. Online content management systems and the set of social practices that surround them, have enabled large-scale collaboration on programming projects.

Inexpensive (or free) availability of software for producing media content, and more widespread literacy in that software, are allowing for peer-production of sophisticated media content that would have been unthinkable a generation ago. Reusability, mash-ups, and remixability are a logical consequence of open source, open APIs, and the Creative Commons. The ability to take content from one place and successfully and easily combine it with content from another, immediately allows for a form of collaboration between people who will likely never meet or even interact.

You can leverage mass collaborative techniques for social ends not directly related to computer applications, hardware, or artistic endeavors.14 Distributed translation teams are translating dictionaries. The blogosphere is becoming a powerful force for analysing the news, and throwing up concerns that would otherwise be under-reported. Systems are being built to allow scientists to make public and replicable their computational models, which might otherwise remain inaccessible15.

It is becoming increasingly clear that we can use the virtues of open source, mass collaboration, and collective intelligence for tackling the tough problems the world is facing. These technologies and practices present humanity with a powerful lever. They make it possible for the world community to think collectively, transparently, and effectively.

To understand future democracies, we need to understand past democracies. To understand future legal and administrative systems, we need to understand past administrative systems. To understand future forms of collaborative working and co-working, we need to understand past modes of peer production. In each case we need mechanisms to extract what worked, and what didn’t, what was missing, and what was available in over-abundance. We need to understand what the best practices were, and what the areas of blindness were. And we need to identify the vicious cycles that led to breakdown.

This will be a multi-disciplinary effort. We need historians, ethnographers, and foresight specialists. We need mediators, lawyers, and experts on democracy and deliberative processes. We need programmers and database experts. We need political theorists, cultural theorists, and cross-cultural psychologists. We need people who study free culture and peer production. We need philosophers of science. We need cognitive epistemologists and experts on cognitive bias. We need investigators who study distributed cognition and macro-cognition. We need more research on Wise Crowds16. There are many other specialties that can contribute to this effort.

Thomas Homer-Dixon talks about the gap between the seriousness of the many problems17 we face, and our ability to generate solutions to them: the ingenuity gap18. There are collaborative tools and social modes that currently exist which, if combined, could scale into mass collaborative problem-solving mechanisms19. If these systems are built, and built effectively, they can help us get traction on some of the world's most pressing issues.

Workaday practices for the social entrepreneur

In the meantime, we are not without tools for the social entrepreneur. Familiarity with these tools can multiply the effectiveness of individuals interested in facilitating change in a variety of domains. Below are some practices that can be helpful for people interested in leveraging this space.

Workaday practices: specific domains of interest

  • Music: Lay down some grooves on cc:mixter (ccmixter.org/), start a free culture record label, organize a global synchronized listening party (everyone downloads a playlist and starts their mp3 player simultaneously, and then all wander through beautiful places in their part of the world).

  • Programming: get an XO laptop (One Laptop Per Child) and write apps for it. Write FaceBook or Web 2.0 apps20 that make it easier for people or companies to coordinate sustainable practices.

  • Art: Share meaningful work on deviantart.com/ or flickr.com/. Curate an art show of artists from around the world. Bonus: do it in Second Life. Derive inspiration on how to display the large-scale from Chris Jordan’s Running the Numbers (chrisjordan.com/), or Ed Burtynsky’s photographic works (edwardburtynsky.com/)

  • Finance: Explore the world of peer-to-peer micro credit (kiva.org) and currency democracy (ripplepay.com, tinyurl.com/yp5jdu) as a way to understand paradigm-shifting technologies. Check out the Interra Project chapter in this book.

  • Community: Start a free wireless hotspot that informs people about their neighborhood:

http://www.ilesansfil.org/tiki-index.php?page=Projets.

Building a prosperous world at peace: strategies for change

How can we build the world we want, quickly, and in a way which is as inclusive as possible? Changing the world is difficult work21, even with many minds engaged in the problem. Technology and global culture have created unprecedented problems, but they also offer unprecedented remedies.



Advanced strategies for the global practitioner

The world has a new tool-kit. How to use it?

  • Identify the disruptive applications of the future. Build them, or have them built. Open source them. Watch the world alter.

  • Determine where the costs are too high. Lower them.

  • Inspire the opening up of closed information silos, at national and international levels22. Get the facts, and allow everyone else to get them too. Make them easily visualizable. Encourage evidence-based policy.

  • Identify the as yet undiscovered win-win-win practices in your sector and the infrastructure necessary to make them possible.

  • Study the methods in The Change Handbook and The Tao of Democracy. Figure out how to scale them up.

  • Design systems of effective deliberation, coordination, and cooperation for everyone in your domain of interest.

  • Work out the principles of having Difficult Conversations23 about what you care about at a societal level. Have them.

  • Discover a generative class of human knowledge that has never been aggregated. Aggregate it. Generate it.

  • Design communities of practice that don't yet exist. Figure out the tools necessary to empower those practices. Make them.

  • Seed a field by writing a paper laying out the issues for a brand new area of inquiry, ala Robert Trivers24. Watch the world flesh it out.

  • Given a paradigm that isn't possible with the current infrastructure, figure out what infrastructure would make it possible, and cause it to come into existence.

  • Familiarize yourself with Donella Meadows’ Twelve Leverage Points to Intervene in a System.25 Apply leverage. Transcend a paradigm. Extra credit: find an additional point of leverage.








 







































Figure 1. Historical, current, and potential movements in

mass collaboration, open source, and collective intelligence



1 Mark Tovey is doing his Ph.D. in the Advanced Cognitive Engineering Lab at the Institute for Cognitive Science at Carleton University, and is editor of WorldChanging Canada. This paper is based on a poster which can be found at www.marktovey.ca.

3 See Benkler, Y. (2006). The Wealth of Networks: How Social Production Transforms Markets and Freedom and the Foreword to this book, for more on peer production.

4 Lakhani K.R. & Panetta, J.A. (October 2007). ‘The Principles of Distributed Innovation.’ Research Publication No. 2007-7. The Berkman Center for Internet & Society Research Publication Series: http://cyber.law.harvard.edu/publications

5 Tapscott D. & Williams AD. (2006). Wikinomics: How Mass Collaboration Changes Everything. See Chapter 3: The Peer Pioneers.

6 For an account of open source software, and why it works, see Eric S. Raymond’s The Cathedral and the Bazaar: http://www.catb.org/~esr/writings/cathedral-bazaar/

7 For a quick introduction to the idea of Creative Commons, see the videos at the Creative Commons website: http://support.creativecommons.org/videos#gc

8 Michael Wesch’s video ethnography of Web 2.0, Web 2.0 The Machine Is Us/ing Us, is an excellent primer: http://www.youtube.com/watch?v=Yv-UXJz1nCk

9 Tapscott D. & Williams AD. (2006). Wikinomics: How Mass Collaboration Changes Everything. p. 220.

10 There are at least two open source car projects, one project based around a philosophy of interchangeability and minimal parts (www.theoscarproject.org), and a second project based on a philosophy of sustainability (The Open Source Green Vehicle Project at www.osgv.org).

11 quotation from www.thinkcycle.org.

12 Consider, for instance, the Pandemic Ventilator Project (panvent.blogspot.com), the Solar Heat Pump Electrical Generation System (shpegs.org/index.html), The EVProduction Club (http://tinyurl.com/2jwepy), or David Delaney’s The 100% passive 100% solar house for a cold climate (http://tinyurl.com/epd24).

13 See James Duncan’s chapter in this volume: ‘3D Printing and Open Source Design’

14 See Figure 1 for a summary of the various mass collaboration, open source, and collective intelligence movements.

17 For Homer-Dixon, these include, particularly, climate change, energy security, the threat of pandemics, and nuclear terrorism.

19 Masum, H. & Tovey, M. (2006). 'Given enough minds: Bridging the ingenuity gap.' First Monday, vol. 11, iss. 7, 2006. firstmonday.org/issues/issue11_7/masum/

20 See Segaran, Toby. (2007). Programming Collective Intelligence: Building Smart Web 2.0 Applications. O’Reilly & Associates.

21 Bornstein, David. (2003). How to Change the World: Social Entrepreneurs and the Power of New Ideas. New York: Oxford UP.

22 You can see this approach in various forms in the work of Hans Rosling (http://www.gapminder.org), Robert David Steele Vivas (http://www.oss.net), and Brian Eddy (http://www.carleton.ca/geography/faculty/eddy.html).

24 Robert Trivers in Edge: “… one of the virtues of thinking a topic through to some degree of development is that you will generate a literature which will come back and illuminate the topic for yourself. Even if you're thinking in purely self-interested terms and write a paper on reciprocal altruism, there's a huge literature now on the subject. Only part of it is generated from that paper, but still a good part was generated from that paper, and I learned back from it.” (http://tinyurl.com/26ypl6)